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Class TouchInputListener

Implements Input Listener for touch device

Inheritance
System.Object
InputListener<System.Boolean>
RepeatInputListener
TouchInputListener
Implements
IInputListener
Inherited Members
RepeatInputListener.StartingRepeatDelay
RepeatInputListener.RepeatTime
RepeatInputListener.repeatEnabled
RepeatInputListener.EnableRepeat(Double, Double)
InputListener<Boolean>.getCurrentValue
InputListener<Boolean>.currentValue
InputListener<Boolean>.inputGameTime
InputListener<Boolean>.lastValue
InputListener<Boolean>.CurrentValue
InputListener<Boolean>.Update(Double)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: EmptyKeys.UserInterface.Input
Assembly: EmptyKeys.UserInterface.dll
Syntax
public class TouchInputListener : RepeatInputListener, IInputListener

Constructors

TouchInputListener(TouchAction)

Initializes a new instance of the TouchInputListener class.

Declaration
public TouchInputListener(TouchAction locationAction)
Parameters
Type Name Description
EmptyKeys.UserInterface.Input.TouchAction locationAction

State of the location.

Methods

OnUpdate()

Called when [update].

Declaration
protected override void OnUpdate()
Overrides
RepeatInputListener.OnUpdate()

Events

TouchEvent

Occurs when [touch down event].

Declaration
public event InputListenerDelegate TouchEvent
Event Type
Type Description
InputListenerDelegate

Implements

IInputListener
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