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Class RepeatInputListener

Implements base repeat input listener, it repeats input event

Inheritance
System.Object
InputListener<System.Boolean>
RepeatInputListener
ButtonInputListener
KeyInputListener
TouchInputListener
Implements
IInputListener
Inherited Members
InputListener<Boolean>.getCurrentValue
InputListener<Boolean>.currentValue
InputListener<Boolean>.inputGameTime
InputListener<Boolean>.lastValue
InputListener<Boolean>.CurrentValue
InputListener<Boolean>.Update(Double)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: EmptyKeys.UserInterface.Input
Assembly: EmptyKeys.UserInterface.dll
Syntax
public class RepeatInputListener : InputListener<bool>, IInputListener

Constructors

RepeatInputListener(InputListener<Boolean>.InputListenerGetCurrentValueDelegate)

Initializes a new instance of the RepeatInputListener class.

Declaration
public RepeatInputListener(InputListener<bool>.InputListenerGetCurrentValueDelegate delegateCurrentValue)
Parameters
Type Name Description
InputListener.InputListenerGetCurrentValueDelegate<> delegateCurrentValue

The delegate current value.

Fields

repeatEnabled

The repeat enabled

Declaration
protected bool repeatEnabled
Field Value
Type Description
System.Boolean

RepeatTime

The repeat time - default value

Declaration
public const double RepeatTime = 25
Field Value
Type Description
System.Double

StartingRepeatDelay

The starting repeat delay - default value

Declaration
public const double StartingRepeatDelay = 400
Field Value
Type Description
System.Double

Methods

EnableRepeat(Double, Double)

Enables the repeat feature on this listener, listener will repeat KeyDownEvent

Declaration
public void EnableRepeat(double delay = 400, double interval = 25)
Parameters
Type Name Description
System.Double delay

The delay.

System.Double interval

The interval.

OnUpdate()

Called when [update].

Declaration
protected override void OnUpdate()
Overrides
EmptyKeys.UserInterface.Input.InputListener<System.Boolean>.OnUpdate()

Implements

IInputListener
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