![]() | PlayerBehaviorContext Class |
Namespace: EmptyKeys.Strategy.AI
public class PlayerBehaviorContext : BaseBehaviorContext
The PlayerBehaviorContext type exposes the following members.
Name | Description | |
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![]() | PlayerBehaviorContext |
Initializes a new instance of the PlayerBehaviorContext class.
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Name | Description | |
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![]() | Behavior |
Gets or sets the behavior.
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![]() | BehaviorTarget |
Gets or sets the behavior target.
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![]() | EnvironmentTarget | (Inherited from BaseBehaviorContext.) |
![]() | GoalTechnologyId |
Gets or sets the goal technology identifier.
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![]() | LastResult | (Inherited from BaseBehaviorContext.) |
![]() | Player |
Gets or sets the player.
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![]() | RelationValues |
Gets the relation values.
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![]() | Root | (Inherited from BaseBehaviorContext.) |
![]() | Unit |
Gets or sets the unit.
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![]() | UnitUpgrade |
Gets or sets the unit upgrade.
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Name | Description | |
---|---|---|
![]() | AddLogLevel | (Inherited from BaseBehaviorContext.) |
![]() | AddLogMessage | (Inherited from BaseBehaviorContext.) |
![]() | ClearLog | (Inherited from BaseBehaviorContext.) |
![]() | CloseLogLevel | (Inherited from BaseBehaviorContext.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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![]() ![]() | IsRegistered |
Player Behavior Context type registration
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