PlayerBehaviorContext Class |
Namespace: EmptyKeys.Strategy.AI
public class PlayerBehaviorContext : BaseBehaviorContext
The PlayerBehaviorContext type exposes the following members.
| Name | Description | |
|---|---|---|
| PlayerBehaviorContext |
Initializes a new instance of the PlayerBehaviorContext class.
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| Name | Description | |
|---|---|---|
| Behavior |
Gets or sets the behavior.
| |
| BehaviorTarget |
Gets or sets the behavior target.
| |
| EnvironmentTarget | (Inherited from BaseBehaviorContext.) | |
| GoalTechnologyId |
Gets or sets the goal technology identifier.
| |
| LastResult | (Inherited from BaseBehaviorContext.) | |
| Player |
Gets or sets the player.
| |
| RelationValues |
Gets the relation values.
| |
| Root | (Inherited from BaseBehaviorContext.) | |
| Unit |
Gets or sets the unit.
| |
| UnitUpgrade |
Gets or sets the unit upgrade.
|
| Name | Description | |
|---|---|---|
| AddLogLevel | (Inherited from BaseBehaviorContext.) | |
| AddLogMessage | (Inherited from BaseBehaviorContext.) | |
| ClearLog | (Inherited from BaseBehaviorContext.) | |
| CloseLogLevel | (Inherited from BaseBehaviorContext.) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| IsRegistered |
Player Behavior Context type registration
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