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PlayerBehaviorContextUnit Property

Gets or sets the unit.

Namespace:  EmptyKeys.Strategy.AI
Assembly:  EmptyKeys.Strategy.AI (in EmptyKeys.Strategy.AI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public BaseUnit Unit { get; set; }

Property Value

Type: BaseUnit
The unit.
See Also