 | PlayerBehaviorContextUnit Property |
Gets or sets the unit.
Namespace:
EmptyKeys.Strategy.AI
Assembly:
EmptyKeys.Strategy.AI (in EmptyKeys.Strategy.AI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic BaseUnit Unit { get; set; }
Property Value
Type:
BaseUnit
The unit.
See Also