![]() | PlayerUnitDecisionLeaf Properties |
The PlayerUnitDecisionLeaf type exposes the following members.
Name | Description | |
---|---|---|
![]() | BehaviorName |
Gets or sets the name of the behavior.
|
![]() | GoalPercentage | (Inherited from BaseDecisionTreeNode.) |
![]() | IsNodeValid | (Inherited from BaseDecisionTreeNode.) |
![]() | UnitTypeName |
Gets or sets the name of the unit type.
|
![]() | Value | (Inherited from BaseDecisionTreeNode.) |