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Class GamepadGesture

Implements game pad gesture

Inheritance
System.Object
InputGesture
GamepadGesture
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: EmptyKeys.UserInterface.Input
Assembly: EmptyKeys.UserInterface.dll
Syntax
public class GamepadGesture : InputGesture

Constructors

GamepadGesture(GamepadInput)

Initializes a new instance of the GamepadGesture class.

Declaration
public GamepadGesture(GamepadInput gamepadInput)
Parameters
Type Name Description
GamepadInput gamepadInput

The game pad input.

Properties

GamepadInput

Gets the game pad input.

Declaration
public GamepadInput GamepadInput { get; }
Property Value
Type Description
GamepadInput

The game pad input.

Methods

Matches(InputEventArgs)

Matches input gesture

Declaration
public override bool Matches(InputEventArgs args)
Parameters
Type Name Description
InputEventArgs args

The InputEventArgs instance containing the event data.

Returns
Type Description
System.Boolean
Overrides
InputGesture.Matches(InputEventArgs)
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