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UnitBehaviorContext Class

Implements Unit Behavior Context for units AI
Inheritance Hierarchy
System.Object
  BaseBehaviorContext
    EmptyKeys.Strategy.AI.UnitBehaviorContext

Namespace:  EmptyKeys.Strategy.AI
Assembly:  EmptyKeys.Strategy.AI (in EmptyKeys.Strategy.AI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public class UnitBehaviorContext : BaseBehaviorContext

The UnitBehaviorContext type exposes the following members.

Constructors
  NameDescription
Public methodUnitBehaviorContext
Initializes a new instance of the UnitBehaviorContext class.
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Properties
  NameDescription
Public propertyEnvironmentTarget (Inherited from BaseBehaviorContext.)
Public propertyLastResult (Inherited from BaseBehaviorContext.)
Public propertyRoot (Inherited from BaseBehaviorContext.)
Public propertyTargetPlanet
Gets or sets the target planet.
Public propertyUnit
Gets or sets the unit.
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Methods
  NameDescription
Public methodAddLogLevel (Inherited from BaseBehaviorContext.)
Public methodAddLogMessage (Inherited from BaseBehaviorContext.)
Public methodClearLog (Inherited from BaseBehaviorContext.)
Public methodCloseLogLevel (Inherited from BaseBehaviorContext.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
  NameDescription
Public fieldStatic memberIsRegistered
Unit Behavior Context type registration
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See Also

Reference

BaseBehaviorContext