Click or drag to resize

BoolConsideration Class

Implements Boolean consideration for utility based AI. If Value is higher than TrueBoundary, it sets Multiplier to 1, else 0. Rank is always 0.
Inheritance Hierarchy
SystemObject
  BaseConsideration
    EmptyKeys.Strategy.AI.Components.ConsiderationsBoolConsideration

Namespace:  EmptyKeys.Strategy.AI.Components.Considerations
Assembly:  EmptyKeys.Strategy.AI (in EmptyKeys.Strategy.AI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public class BoolConsideration : BaseConsideration

The BoolConsideration type exposes the following members.

Constructors
  NameDescription
Public methodBoolConsideration
Initializes a new instance of the BoolConsideration class.
Top
Properties
  NameDescription
Public propertyMinRank (Inherited from BaseConsideration.)
Public propertyMultiplier (Inherited from BaseConsideration.)
Public propertyRank (Inherited from BaseConsideration.)
Public propertyTrueBoundary
Gets or sets the true boundary.
Public propertyValue (Inherited from BaseConsideration.)
Public propertyValueProvider (Inherited from BaseConsideration.)
Top
Methods
  NameDescription
Public methodConsider
Executes consideration
(Overrides BaseConsideration.Consider(IBehaviorContext).)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
See Also