Click or drag to resize

FindPathToStrikeGroupLeader Class

Implements unit action for behavior. This action finds path of the unit to strike group leader.
Inheritance Hierarchy
SystemObject
  BehaviorComponentBase
    EmptyKeys.Strategy.AI.Components.ActionsUnitFindPathToStrikeGroupLeader

Namespace:  EmptyKeys.Strategy.AI.Components.ActionsUnit
Assembly:  EmptyKeys.Strategy.AI (in EmptyKeys.Strategy.AI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public class FindPathToStrikeGroupLeader : BehaviorComponentBase

The FindPathToStrikeGroupLeader type exposes the following members.

Constructors
  NameDescription
Public methodFindPathToStrikeGroupLeader
Initializes a new instance of the FindPathToStrikeGroupLeader class.
Top
Methods
  NameDescription
Public methodBehave
Executes behavior with given context
(Overrides BehaviorComponentBase.Behave(IBehaviorContext).)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
Fields
  NameDescription
Protected fieldreturnCode (Inherited from BehaviorComponentBase.)
Top
See Also