![]() | PlayerUpdateRelationsValue Class |
Namespace: EmptyKeys.Strategy.AI.Components.ActionsPlayer
public class PlayerUpdateRelationsValue : BehaviorComponentBase
The PlayerUpdateRelationsValue type exposes the following members.
Name | Description | |
---|---|---|
![]() | PlayerUpdateRelationsValue |
Initializes a new instance of the PlayerUpdateRelationsValue class.
|
Name | Description | |
---|---|---|
![]() | CloseBordersRelationChange |
Gets or sets the close borders relation change.
|
![]() | GlobalTradeRelationChange |
Gets or sets the global trade relation change.
|
![]() | InfluenceRelationChange |
Gets or sets the influence relation change.
|
![]() | OpenBordersRelationChange |
Gets or sets the open borders relation change.
|
![]() | TechnologyRelationChange |
Gets or sets the technology relation change.
|
Name | Description | |
---|---|---|
![]() | Behave |
Executes behavior with given context
(Overrides BehaviorComponentBase.Behave(IBehaviorContext).) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | returnCode | (Inherited from BehaviorComponentBase.) |