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EmptyKeys.Strategy.AI.Components.ConditionsPlayer Namespace

 
Classes
  ClassDescription
Public classOpponentHasRelationBelowValue
Implements player condition for behavior.
Public classPlayerHasAnyRelation
Implements player condition for behavior.
Public classPlayerHasAnyUpgrade
Implements player condition for behavior.
Public classPlayerHasDeclaredWarRelation
Implements player condition for behavior.
Public classPlayerHasEnemy
Implements player condition for behavior.
Public classPlayerHasEnergy
Implements player condition for behavior.
Public classPlayerHasEnergyForUnitMaintenance
Implements player condition for behavior.
Public classPlayerHasEnergyIncome
Implements player condition for behavior.
Public classPlayerHasEnoughResources
Implements player condition for behavior.
Public classPlayerHasFactoryItem
Implements player condition for behavior.
Public classPlayerHasRelationBelowValue
Implements player condition for behavior.
Public classPlayerHasUnitType
Implements player condition for behavior.
Public classPlayerHasWarScoreBelowValue
Implements player condition for behavior.
Public classPlayerIsAnyUnitWithoutOrder
Implements player condition for behavior.
Public classPlayerIsAtWar
Implements player condition for behavior.
Public classPlayerIsAtWarRelation
Implements player condition for behavior.
Public classPlayerIsBuildingFactoryItem
Implements player condition for behavior.
Public classPlayerIsFriendlyRelation
Implements player condition for behavior.
Public classPlayerIsHostileRelation
Implements player condition for behavior.
Public classPlayerIsResearching
Implements player condition for behavior.
Public classPlayerIsUnitType
Implements player condition for behavior.
Public classPlayerNeedsTradeRoute
Implements player condition for behavior.
Public classPlayerNeedsTradeShip
Implements player condition for behavior.