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Class GamepadTriggerInputListener

Implements input listener for game pad trigger

Inheritance
System.Object
InputListener<System.Single>
GamepadTriggerInputListener
Implements
IInputListener
Inherited Members
InputListener<Single>.getCurrentValue
InputListener<Single>.currentValue
InputListener<Single>.inputGameTime
InputListener<Single>.lastValue
InputListener<Single>.CurrentValue
InputListener<Single>.Update(Double)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: EmptyKeys.UserInterface.Input
Assembly: EmptyKeys.UserInterface.dll
Syntax
public class GamepadTriggerInputListener : InputListener<float>, IInputListener

Constructors

GamepadTriggerInputListener(InputListener<Single>.InputListenerGetCurrentValueDelegate)

Initializes a new instance of the MouseWheelInputListener class.

Declaration
public GamepadTriggerInputListener(InputListener<float>.InputListenerGetCurrentValueDelegate delegateCurrentValue)
Parameters
Type Name Description
InputListener.InputListenerGetCurrentValueDelegate<> delegateCurrentValue

The delegate current value.

Methods

OnUpdate()

Called when [update].

Declaration
protected override void OnUpdate()
Overrides
EmptyKeys.UserInterface.Input.InputListener<System.Single>.OnUpdate()

Events

GamepadTriggerChanged

Occurs when [game pad trigger changed].

Declaration
public event GamepadTriggerDelegate GamepadTriggerChanged
Event Type
Type Description
GamepadTriggerDelegate

Implements

IInputListener
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